Writing Process 4: Planning and Plotting in Practice

**This is blog post number 4 on my revised writing process.**

Last post I went over the first step of PBRG, the Planning and Plotting step. I discussed the process I’m trying to use. Now, I’m going to show how that process works by applying it to a creative project.

The project is called ‘The General of the Pen.’ It’s a working title, and we’ll see how long that sticks.

Process 1: The Idea

What is ‘The General of the Pen’?

It is a story about a mid-level general, Gerhard van Rumm, in a mid-19th century world. He is caught up in an independence movement and becomes a leader in their army. This army is fighting an initial campaign to buy time for outside support to come in.

First, I consider what’s unique about this story.

  • The technology level is mostly new, with cannon and muskets instead of machine guns. (American Civil War instead of World War 1).
  • Gerhard is a mid-level commander of an army, who gets to make strategic and operational decisions for the story.
  • There is a much larger, world-wide movement that impacts the story; they’re buying time for other factors to come into play.
  • It’s a new world I haven’t fleshed out yet. There’s a lot of unknowns I can play with.

Those all sound good, but what’s not new? What’s similar to what I’ve done before.

  • Gerhard is a bookworm, like Sasha Small (Renaissance Army series)
  • He’s also level-headed in battle, like both Sasha and Augustine de Zama (Champion Bold).
  • The scope of the story shares a lot of similarities with the Renaissance Army story, as it is about an uprising against a superior government force.

The similarities are something to be wary of, but they’re not story-breakers. I’ll give Gerhard some unique traits for my characters: he wants to be loved and have a family, or maybe he already does. I can keep the story focused on the campaign and not the social movement, so it’s not the Renaissance Army redux.

Remember, a lot of the differences will be fleshed out during preparation and writing, so I can accept a larger ‘This is similar’ list and trust I will fix it later.

Process 2: The Five W’s (and that H)

The next process is to work out the Who, What, When, Where, Why, and How of the story. After several passes through the first process, I should have a good idea of each of the answers.

Who*Gerhard van Rumm, a mid-level general who is shanghaied into fighting in an independence movement.
*A friendly general who wants van Rumm there.
*An influential character who doesn’t want van Rumm there.
*Minor generals.
*A love interest.
What*The army begins to assemble.
*Training and teething issues.
*An enemy formation comes up; a fight occurs.
*Protagonists lose the first fights, win the last ones through work and determination.
When*The story takes place late spring/early summer.
*It will take place over several weeks, maybe even months.
Where*This story takes place around a city on the border of the independent region and their overlords.
*Must of the action occurs in a mountain valley, covering several hundred square miles.
Why*The region is trying to declare independence.
*The main character gets involved and wants to win.
How*The independence movement will fight against long odds.
*van Rumm will have to make difficult choices.
*they will buy enough time to finish the narrative.
‘The General of the Pen.’

I’m keeping this process down to a few pullet points per question, but ideally, I’d write up a paragraph or two. Just looking back at this list, I know I’ll want to expand on Gerhard’s motivations to win and detail the independence movement to give it a unique flavor.

Again, this is a series of processes that don’t stop until it’s published. A lot of these aspects will change as the story progresses.

Just a character, standing in a setting, ready to go.

Process 3: The Acts

Okay, now I’m dividing my narrative into acts, segments of the narrative.

I know I’ll have an introduction act: the reader will meet the characters, learn about the area, and discover why the story is happening. It won’t be long, but all stories start with it.

The conclusion act will see the heroes victorious, tie up any plot strings that need tying, and prep the next story (if there is one).

Those are the two easy ones. Now let’s build the middle.

I want this story to be short, but also full of action. And I want the characters to suffer before they win. So I’m going to have three Major Event acts. I’ll put a development act right after the introduction, and then two Recovery Acts between the three Major Events.

But wait! Is there a better way to do this? Something more exciting?

What if I removed the development act, and consolidate the information into the introduction? The crisis starts early, and we see the characters in action before they’re ready.

I consider this option. I’d need to be wary of making the introduction too long to make up for sudden event act, but maybe I can do it.

You know what? I’ll do that. The worst that happens is after a few passes, I add in the development scene. It’ll be easy as pie.

Now, I’ve got my seven-act plan. It looks like this.

Act List

ActTypeStory flow
Act IIntroductionIntroduce characters, setting and conflict
Act IIEventBattle; minor, but influential because of inexperience. Enemy wins.
Act IIIRecoveryCharacters react, make plans, train
Act IVEventBattle; another minor battle, good guys do better, draw, but have to retreat.
Act VRecoveryCharacters plan for final battle
Act VIEventFinal battle, major battle; good guys win, but it’s rough. Enemy withdraws.
Act VIIConclusionCharacters take stock, rewards, plan for next phase of the war.

Part of me is already twitching at having no development act. But I want to give this a shot.

Process 4: The Important Scenes

Now I get to plan out some scenes. Not writing scenes (though some of them I’ll be writing in my head) but identifying what scenes I need for each act. Reminder: I’m aiming for three scenes minimum.

Act I is the introduction. The first scene I’ll introduce the character, Gerhard van Rumm; he’s approached by his friend to join the army at a critical moment. The second scene, they arrive in their area of operations and Gerhard (and the reader) learns the terrain. Third scene, he meets some other key players, and the reader learns about the politics of the movement.

Act II is an event scene; the enemy is advancing into the mountain valley and wins a small battle. Okay, so I have one scene where the characters learn the attack is coming. They rush forward to find the battle underway (second scene), and a scene where they get their troops to retreat (third).

Act III is recovery. The characters discuss the events, and by discuss they yell and shout (first scene). The leader makes decisions and prepares for the next battle (second scene). And Gerhard has some time to reflect on the situation (third scene).

I’ll skip over writing the scenes for Acts IV through VI, though they’ll be listed on the chart below. Let’s look at Act VII, the conclusion.

In the conclusion, I need to reference the status of the movement as a whole, the situation in this valley, and Gerhard’s personal journey. I’ll first write a scene where the situation in the valley is confirmed, and a second where the national situation is addressed. Finally, I’ll had a scene with Gehard considering his part in past events, and look to the future.

Scene List

ActTypeScenes
Act IIntroduction1: Introduce Gerhard van Rumm and his friend
2: Introduce the mountain valley, geography
3: Introduce minor characters, and political situation.
Act IIEvent1: Characters learn of a battle up the valley.
2: Characters arrive at battle, try to influence victory.
3: Victory not possible; army withdraws / flees.
Act IIIRecovery1. Leaders yell accusations, refuse responsibility.
2. General makes decisions, not all of them correct, to prepare for next battle.
3. Gerhard considers what he’s done, how he can do better, and what their odds are.
Act IVEvent1. An opportunity to fight from a superior position arises.
2. Army moves into position, anticipation.
3. Enemy comes into view, attacks hard.
4. Army forced to withdraw but does so in good order. Tactical victory.
Act VRecovery1. Bad officers removed from duty
2. Learn of outside developments; importance of their victory
3. Officers learn of enemy movements, make a plan.
Act VIEvent1. Enemy force moves into area.
2. Army counters; fight develops
3. Army wins
Act VIIConclusion1: Situation in the valley is established, reported up the chain of command.
2: National / international situation and what that means.
3: Gerhard considers his place in things.

Process 5: The B, R and G lists

As I’ve been building this story, I’ve also been making lists of what I need to build, to research, and to game out.

As I’m writing, all of these lists will change as inspiration and the story’s course have an impact.

World Build

I stated above that as this is a new world, there is a lot I need to build. this can be intimidating (a world is a huge place), so it helps to make a list of what I need to build for this story.

  • The geography of the continent, the nation, and the region the story takes place.
  • The culture of the people fighting for independence, their overlords, and the allies who might be coming to help.
  • The technology available to all sides.
  • The timeline of the past: how long ago was the conquest?

Research

Research can be a hard one to plan ahead on, so this list looks pretty large scale at the moment.

  • 1860’s train speeds; construction of railways; ease of transporting goods and people.
  • Telegraph operations.
  • Development of battlefield medicine over the 19th Century.
  • Civil War-era weapons: construction, maintenance, usage.

Game Out

I know how I want the battles to go, but I’m more concerned with how fast units and information are moving about the valley. Here, I want to prepare a map of the valley, figure out roads, railways and telegraph lines, and create rules for movement of units and information. Then I’ll spend a couple of evolutions gaming out the campaign.

Will I game out the battles? I certainly could. I have a couple of tabletop systems that could work, and one or two video games where I could custom build levels on, just to see how they would work. But I would do that to see how things could progress. The final writing would not be dictated by the game.

Conclusion

Okay, so I just ran General of the Pen through the Plotting step of the process. What do I have now?

  • I’ve got a list of scenes to write.
  • I’ve got a list of topics to research and world build.
  • I’ve got some sequences I want to game out.

Now, I could start writing right away, but we’ve just finished one of four steps. And while I may not need to knock everyone off the B, R and G lists, there are things I will want to prepare ahead of time. So we move on to step two.

Join me next blog post, when we discuss the B-step, (World) Building.

Horus Heresy Series – Intro

“I was there,” he would say afterwards, until afterwards became a time quite devoid of laughter. “I was there, the day Horus slew the Emperor.” It was a delicious conceit, and his comrades would chuckle at the sheer treason of it.

-Opening line of “Horus Rising”, Book 1 of 54.

In spring of 2017, I found a Humble Bundle with eBooks of the first fifteen titles of the Horus Heresy series. I was intrigued; I knew the series was being written, but I hadn’t thought to read it. I’d read one book in the 40K setting, and I’d enjoyed it, but I thought that would be it. So, when this came up, I decided to grab it. I mean, it was a dollar an eBook. That’s a great deal.

The Horus Heresy Series Logo, courtesy of lexicanum.com

I didn’t realize I would be starting a journey that would take seven years and 54 books to finish. But in spring of 2024 I did so. And I want to share some thoughts.

This will be the first of several blog posts.

I’ve got a lot of thoughts.

What is the Horus Heresy Series?

The answer could be a whole blog post by itself, so I’ll try to be succinct.

There exists a tabletop wargame called Warhammer 40,000. This science fiction universe takes place in tens of thousands of years in the future. Humanity fights against wonderous aliens, monstrous gods, and their own fractious nature.

It is not a happy universe, but it’s based off a wargame, so what can you expect?

The Horus Hersey is an even that occurs around the year 30,000, (10,000 years before the wargame) when the resurgent Imperium of Mankind suffered a schism. Some followed the God-Emperor, while others followed his favorite son, Horus Lupercal. The war broke the golden age of humanity that could have been, and plunged mankind into millennia of darkness.

Though long referenced in 40K literature, it happened so far in the past that it was considered mythology. But in 2006, Games Workshop (the company that runs 40K) started the book series. It ended in 2019 with book 54. After that, the narrative shifts from the greater heresy to the massive fight in the Sol system.

But I haven’t started that series.

Yet.

What did I think about the series?

I’ve spent several passes at this blog post trying to figure out how to answer this question. I like most of it, I hated some of it. I liked some characters, hated others. Some events I was looking forward to reading about were worth it, others were disappointing.

It was worth reading. Some of the books I would read again. Some of them I wouldn’t.

In some cases, there were books that were mediocre in their story, but I hold in high regard because they involved POV’s from sub-sets of humans, and the author put in the effort to make those POV’s feel unique.

So…why do this blog post? Or a series?

This is an introduction blog post. I have a lot of miscellaneous thoughts I want to write up, but if I did them in one post, they’d either be over too quickly, or it’d be so long I should have it published.

I’ll be doing more blog posts on this series over the next few months. I’m planning a list of books I’d love to read again, some I didn’t enjoy, and some books it was fun to read for the POV reason stated above.

How many blog posts? I don’t know. I’ll write what I want to say, and that’ll be it.

One Scene to Remember

I didn’t want this post to just be ‘hey, I read some books, expect a flood of posts afterwards’, so here’s a scene from one of the books that I think about a lot. It’s a scene where, in the midst of giant war machines and great strategies, we see humanity.

Cover Art for ‘The Master of Mankind’, courtesy of lexicanum.com

The book is The Master of Mankind, book 41 in the series. It is set on Earth, and in the webway, a extra-dimensional network of transit hubs that allows people to move from one planet to another without going into space. The enemy is approaching through the webway, and there is a battle coming.

Two characters are walking through a crowd of refugees. One is a space marine, Zephon of Baal, a genetically modified human build for war, and the other is a custodes, Diocletian Coros, an even bigger and better genetically modified human build to protect the Emperor.

A young child approaches, a refugee from a world already burned. He looks up at the two enormous warriors, asking for his parents and seeking comfort. Zephon provides some comfort to the child, while Diocletian is dismissive. Leaving the refugees, Diocletian chides Zephon.

‘You are a creature of pointless sentiment,’ Diocletian voxed to his new companion.

He heard Zephon’s sigh as they walked onwards. ‘You said I disappointed you, Custodian. I assure you that the feeling is mutual. I had not imagined conversing with one of the Ten Thousand to be such an exercise in soulless discourse.’

Diocletian didn’t believe that deserved a reply.

I’ve thought a lot about why I like this exchange, and it is due to the humanity of Zephon. So many space marines we meet are focused only on the war, or on the rituals of their legion. So much of the game and its books are de-humanizing, and here’s a great warrior taking a moment to comfort a child. While everyone else is looking up the hierarchy, he’s taking a moment to look down.

This is not the only example of humanity in the series, but it is my favorite.

Thanks for reading, and I hope to see you for the next post in this series, where I will discuss my favorite books from the Horus Heresy.

Keep on writing!

Michael

July Update

June was filled with book work. Got a lot, and I mean a lot done. And there’s still more to do.

Writing Projects

I’m advancing Champion Bold and its companion books on towards completion. More than half the book has been edited. I’ve started work on most of the articles, and have commissioned much of the artwork. There’s still a good amount of work to do, but every day I move the spreadsheet closer to being completed.

I haven’t done much work on my other projects. I’m getting some feedback on Book 3 of my main series back. And I’ve picked at a few things here or there. But for the most part, it’s book work.

July Goals

  • Get total Champion Project to over 50% Completed (Currently 25%)
  • Two non-update blog posts
  • 10 Things off the Minor List

Books

Version 1.0.0
  • Shogun Vol 2 (Re-Read; Finished)
  • Story of a Regiment (Research; Finished)
  • Robert E Lee and Me (Non-Fiction; Finished)
  • Don Quixote (Fiction; Audio-book; Finished)

Finally finished the audio-book of Don Quixote. Now, don’t get me wrong, there were several great stories about Don Quixote’s adventures in this book. But there were also long segments where he wasn’t even in the story, but characters were talking about him, or about the genre of knight errant stories. It made it for a long and rough read to get through. I know that this is how stories were back then, but still. I think I’ll chose a more modern story for my next audio-book.

Also got through Robert E Lee and Me. This book is written by a retired US Army officer and former professor of military history at West Point. It’s about his journey as a raised southerner to identify and combat the Lost Cause narrative in his own life. It is a good, read, but it gets intense. He goes in depth into the slave trade and the history of lynchings. He even talks about how the statues and roads and base names were all in response to the growth of the civil rights movements. A good book to read, but it goes to dark places.

July Goals

  • Finish one Fiction title
  • Finish one Non-Fiction title
  • Finish one Research title

Movies and Shows

  • Godzilla Minus One

I can’t believe I only watched one new thing last month, but I guess that’s how it goes.

Godzilla Minus One is a good movie, surprisingly well done for it’s budget. I liked the characters, and the ending had just enough leeway for a sequel. And as a Japanese production, it wasn’t as ‘action packed’ as a Hollywood kaiju film would be. I’m glad I got a chance to see this movie.

July Goals

  • Finish one TV show I’m watching (Witcher or Expanse)
  • Start one new TV show
  • Finish one TV show on hiatus
  • Watch two movies

Games

  • Frost Punk (Main Campaign Finished)
  • Red Dead Redemption 2 (In Progress)

Continuing my trend of not playing many video games, I only sat down twice to pick at Frost Punk. To my surprise, I beat the main campaign. Considering the game afterwards, I realized my big flaw was that I wasn’t passing enough laws. Basically, it’s a mechanic in the game that lets you shape the society: do you put children to work or not? Do you enforce order through authoritarianism or through a church? I was only passing laws when I had to, and so did not have a flexible society I needed to beat the game. It was only because I changed tactics halfway through the last play through I beat it.

My RPG games are all going well. They’re fun to play, and the stories are intriguing. My Atonement game is into the next chapter, which is an investigation-heavy chapter in a massive city based somewhat on ancient Rome and Constantinople. I’ll need to be careful; between the party splitting up, and the research-heavy sections, the game could slow down too much. I’ll have to trust my players to let me know if that happens.

July Goals

  • Red Dead Redemption 2 to next chapter
  • New Computer Story Game
  • Finish Game in Hiatus

What’s next

Nothing exciting. Focused on book work. And readying myself to apply for conventions for next year.

Until next blog post, keep on writing.

Cheers!

Michael