Tag Archives: writing process

Writing Process 2: PBRG

**This is the second post in a series on my writing process, how I’ve analyzed and adjusted it over the last few years. More posts will follow.**

Okay, I’ve acknowledged I have a problem: I am not writing efficiently. I’m spending too much time stopping to work out something I could have done ahead of time, but I failed to do so because I’m too much of a pantser. I want to become more of a plotter. How do I do that?

The system I worked out I call PBRG for short, after the four steps of the process. This article will give a quick overview of the process and how it works.

What is PBRG?

PBRG are the four steps of the new process. they stand for:

  • P – Planning / Plotting
  • B – (World) Building
  • R – Research
  • G – Gaming

The process is simple enough. I start by planning and plotting out my story, working out the who, what, when, where, and why’s of the story. then I build, research, and game out anything I need to flesh out the plot.

The overall idea is that when I get to actually writing, I have everything I need to just pound out the words for a good first draft.

P – Planning or Plotting

Just keep plotting. Just keep plotting.

Planning or Plotting means to work out the Who / What /When / Where /Why / How of the story.

I already start all my projects with planning and plotting, but it’s been very simple. I figure out the overall acts of the story, the important characters, and a few other bits I need to know.

In the new process, I want to plan or plot out as much as possible down to the scenes if I can. I want to know every location I have to prepare, character I have to name, and event I have to plan out. And then to sit down and prepare, name and plan out everything listed.

B – (World) Building

No story happens in a vacuum.

World Building means to create the world beyond the story.

World building is fun. I do world building almost every day, taking one of any number of fantasy and fictional worlds and working on part of it. I even sell world building services on Fiverr.

In this process, I mean to identify what I need to build before the story gets going. It could be the history of a region, the specifications of a space ship, or the type of artwork a race idealizes. The idea is to have everything ready and worked out so I don’t leave myself a ‘come back to this’ note.

R – Research

Research, but don’t forget to take notes.

Research means to learn the knowledge I need but don’t have readily available.

This is one thing that tripped me up a lot in earlier drafts of stories. I’d stop mid-story to research trains or steamboats, or to research how far horses can move in certain conditions. There are plenty of notes in earlier drafts of me saying I’ll come back and fix you later (as I did with world building)

In this process, I mean to identify what i need to research, conduct the research, and have an answer prepared for writing.

G – Gaming

You shall not pass . . . until the plot demands it.

Gaming means to find complex portions of the story, and to work through them step-by-step to determine how they would work.

A game in this step is about consistency. It’s about making sure the units are all moving the same speed, and recording what conflicts happen where. It’s about identifying important choices various decisions makers had to make, and considering what they would do in that situation. I’ve done it a few times for the books I’ve written, but only after a first draft has seemed to go by too quickly.

In this process, I mean to work out the course of a complex activity ahead of time, and then write the story to conform to the process I worked out.

A Positive Test

Has this process been helpful? So far, yes.

I have a story project I call ‘Contrition’, a science fiction story set in the far future. It’s more of a secondary or even tertiary project, but it’s one I like to work on. For the first act, I applied this process.

  1. Planning / Plotting: I planned and plotted out the scenes. I identified what characters were needed and named them, preparing their personalities and impact on the story. I worked out place names.
  2. (World) Building: I build the geography, culture and economy of the planet the first act takes place on. How do the people respond to technology? How does the economy work?
  3. Research: I answered questions I knew I would need to ask. How hard it is for low-tech societies to build trade goods? How much space does a herd of cattle need? How fast to steamboats move?
  4. Gaming: Okay, this step didn’t come up with the first act, but I’m using a gaming process to work out how the decade in space before the story begins worked out. To make sure I’m consistent.

The result was; I wrote about 8,000 words in four days. I breezed through it. The first act, as prepared as I was, flew by. And then when I hit the first scene of act two, where I wasn’t prepared; boom. Like hitting a wall.

The process definitely has merrit.

Next Post

This was a quick overview of the PBRG Process, how I use it and how it’s worked so far. Next post, I will look at the Planning/Plotting step in detail, how I take an project from starting idea to scene breakdown.

Thanks for reading; I look forward to seeing you next blog post.

Cheers!

-Michael

Writing Process 1: Too much pantsing

**This is the first post in a series on my writing process, how I’ve analyzed and adjusted it over the last few years. More posts will follow.**

Over the last few years, as I’ve worked to bring more titles to publication, I’ve had to face the fact that I’m not an efficient writer. My process involved too much stopping, too much re-writing, too much back and forth. I’m not happy with it. But this is not a question of writing more or writing harder. It’s about creating more efficiently.

I want to write more, and I want to write better. I feel like most creators understand how life and interrupt the process, sucking up our time and our energy, until we are looking for ten or fifteen minutes to sit down and do something for ourselves.

In this first post, I will look at how I found my writing process to be lacking. I will discuss what I found my problems were. And I will mention some initial steps I took to improve it.

2024: Planned and Actual

When I was publishing my first book, Renaissance Calling, back in 2017, I made up a list of everything I wanted to publish. It was — and still is — an extensive list. 30 plus books, including short story collections. The list included six sequels to my book, two prequel books and three short-story collections. There were three different science fiction universes, and two fantasy worlds. Many historical fiction stories and series spanning the course of human history.

Like I said, extensive.

I sat down and created a schedule built on the idea that it would take me six months to write a rough draft, and six months to revise a rough draft for publication. When I finished one rough draft and moved it to the revision phase, I would start another. Under the plan, I would publish two books a year, every year, basically for the rest of my life.

So, as 2024 starts, I was scheduled to have published at least thirteen books.

I’ve done two.

What went wrong?

Pantser vs Planner

Most discussions of writing process include the descriptions of pantsers and planners. This post will also discuss the difference. If you don’t know what those words mean, let me explain.

A pantser is someone who writes off the cuff. They let the story surprise them, developing in the moment as they write, They may have an outline they follow, but it’ll be broad, and subject to change in the moment.

A planner is the opposite. They plan extensively before they write a single word. Every scene will be plotted and planned, and when they write they’re just executing the outline.

Most people fall between these extremes. As a writer, I tend to fall to the pantser side of the equation. I write and let the story develop.

And that was my problem. A poor writing process.

There go my pants

The benefit of a pantser is that I often inspired while writing. Just this morning, I was writing a scene that I expected to end with the character making a decision, but while writing I realized she had a different option available that made more sense. Great, right?

Sure, in this case.

The problem arises when I hit something that makes me stop writing completely. What is this character’s code name? How does this historical process work? Why is this event I just mentioned important and what does it mean?’

These sorts of questions will stop me cold. I one spent an entire lunch hour contemplating one character’s code name. Not efficient whatsoever.

The pants fell down and tripped me up.

Making changes

Between my first book and second, I made several changes to my writing process that started shifting me away from pantser. I would work out characters names beforehand. If I knew something was important for the story, I would research it and be ready. Little things that planners do naturally.

Little changes are good, but if I want to publish more, I need to be much more efficient. A book every four or five years isn’t enough. My main series (planned for seven books) would take thirty years to publish. And I have other stories I want to tell. Science Fiction. Fantasy. Historical.

I need to make bigger changes for the future.

I need better plans.

PBRG

Acknowledging that my writing process isn’t working, I developed a system for my future projects that I call PBRG. Next post, I will describe this new system and give an overview of what it looks like.

Until next time, keep writing.

Cheers!

Michael